Beta/Missing Terminals

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Re: Beta/Missing Terminals

by paradisca1 » Mon Nov 16, 2020 9:09 am

Please ignore my post. The problem appears to be that I was loading the airport both with an xml file and scenery.cfg. When I deleted the scenery.cfg entry the airport appeared in all its glory. It is as good as any I have seen. Thanks so much.

Steve P.

Re: Beta/Missing Terminals

by paradisca1 » Fri Oct 30, 2020 9:33 pm

Hi,
I have the same issue after a reinstall (Screenshot attached). P3D ContentError reporting had the following entries:

[error.122]
error=Failed to load visual effect "Sunskyjet_freighttrain_Cntrl"

[error.123]
error=Failed to locate the following script: dtw_seasons.lua. Verify all content pathing is correctly configured.

[error.124]
error=Texture DTW_FIELD_OBJECTS1_LM.DDS failed to load (FE_REQUEST_STATUS==13)

None of the files are on my system.
KDTW_Beta.jpg
KDTW_Beta.jpg (1.51 MiB) Viewed 11122 times
I am running P3dv4.5 on Windows 7.

Steve P.

Re: Beta/Missing Terminals

by RossG » Sun Aug 09, 2020 2:13 am

Ian,
You can mark this closed. I did a clean sweep uninstall of the scenery. Restarted P3D and made sure default airport was there and working. Reinstalled scenery and now it is working.

Thanks,
Ross G.

Re: Beta/Missing Terminals

by RossG » Thu Jul 23, 2020 10:28 pm

Ok, the X's were caused by the SSJ KDTW SODE files still being in place. I removed them and got the default airport back. I will now try another reinstall.

Re: Beta/Missing Terminals

by RossG » Thu Jul 23, 2020 10:13 pm

So I uninstalled again and let me scenery rebuild to default and this is what I am seeing. Some kind of 3d X's standing out from the building. Could this symbolize some kind of problem in my simulator that could be affecting the SunSkyJet KDTW?

Image

Re: Beta/Missing Terminals

by RossG » Thu Jul 23, 2020 5:43 pm

Too many to name. NO freeware just name brand developers. The previous version of KDTW was working fine and I made no changed between uninstalling that and installing the new version.

Re: Beta/Missing Terminals

by ianj » Wed Jul 22, 2020 10:06 pm

RossG wrote:
Wed Jul 22, 2020 5:47 pm
Yes it is in there.
I also don't see any gate clutter there which leads me to believe that something else is excluding it. What other scenery do you have installed?

Re: Beta/Missing Terminals

by RossG » Wed Jul 22, 2020 5:47 pm

Yes it is in there.

Re: Beta/Missing Terminals

by ianj » Wed Jul 22, 2020 3:25 am

Guest wrote:
Sun Jul 19, 2020 6:47 pm
Here is what I am getting Ian.
Can you check to see if you have a file named dtw_south_terminal.BGL in your dtw scenery folder?

Re: Beta/Missing Terminals

by Guest » Sun Jul 19, 2020 6:47 pm

Here is what I am getting Ian.

Image

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