KDTW Beta Issues

deltadtw
Posts: 11
Joined: Thu Apr 03, 2014 12:08 am

KDTW Beta Issues

Post by deltadtw » Mon Oct 21, 2019 1:04 am

Hey y'all,

Was curious if an update was forth coming? I am taking lists, and putting the here with current real world info as I work in DTW.

Missing SODE Jetways at the following gates:

A8, A10, A12, A18, A65, A67, A70, A72, A74, A76, A78, C36, C38

Jetway connecting tunnel missing at the following gates:

A20, C31

Misaligned SODE Jetways:

A27, A29, B12, B16, C27, C33

Incorrect Ground Markings:

A1 - A18 is displayed. (keep in mind, A1 is no longer active, but the space is used for parking ground equipment and bag carts, along with A67.)
A2 - A18 is displayed.
A3 - A18 is displayed.
A4 - A32 is displayed.
A35 - No parking lines or gate number are present.
A43 - Lead in lines incorrectly drawn.
A45 - Lead in lines incorrectly drawn.
A46 - A40 is displayed. The left dashed line should read A46B. The right dashed line should read A46A.
A54 - A50 is displayed.
A56 - A50 is displayed.
A63 - Missing gate number.
A64 - A60 is displayed.
A65 - A30 is displayed.
A66 - A60 is displayed.
A67 - A30 is displayed. (No longer active, used as storage.)
A68 - A70 is displayed.
A69 - A30 is displayed.
A70 - A30 is displayed.
A71 - A30 is displayed.
A72 - A30 is displayed.
A73 - A30 is displayed.
A74 - A30 is displayed.
A75 - A30 is displayed.
A76 - A30 is displayed.
A77 - A30 is displayed.
A78 - A30 is displayed.
B1 - B21, EXCEPT B2, B8, B20 - Numbers are correct, but colored black instead of yellow.
C1 - C6, Numbers or letters are correct, but colored black instead of yellow.
C27 - No safety area marking.
C30 - C28 is displayed.
C32 - C28 is displayed.
C34 - C28 is displayed.
C36 - C28 is displayed.
C35 - B28 is displayed.
C37 - B28 is displayed.
C38 - B28 is displayed.
D4 - D12 is displayed.
D9 - D9W line has been removed.

Other Things:
- A24 & A28 both have single jet bridges with International Arrival Corridors
- Grass patch in the intersection of taxiways V and F
- Missing Taxiway B off of U/Connects to U9 on the chart. B was added in recent years.
- Grassy area northeast of the C gates between taxiways K and Q depicted in the scenery has been filled in and has 7 hard stands.
- Area near the intersection of taxiways Q and U has randomly approach lights in it.
- Dynamic Lighting does not work when arriving at night
- Add Autogen on 27L Approach, in the field right before
- PAPI lights on taxiway U, 9L APP
- Elevation levels throughout, floating LSG Sky Chefs truck on A concourse
- Runway 4R threshold was displaced by 500' (https://www.metroairport.com/sites/defa ... _final.pdf)
* May have changed in real world by now * The three gates at the end of the C terminal have been removed
* Not sure if this was fixed, I have since uninstalled the scenery
A and W taxiways (mainly high-speed exits for rwys 4L/22R and 3R/21L) are made according to the old layout

There seems to be gaps and terrain issues near 3L and on Taxiways M, J, T, from what I've noticed.
Also, flickering textures on 4R/22L.

Gates with wrong FIDS board displayed.

McNamara terminal:
A35 has no board.
A33 displays A31.
A31 displays A29.
A29 displays A27.
A27 displays A25.
A25 displays A23.
A23 displays A21.
A21 displays A19.
A19 displays A17.
A17 displays A15.
A15 displays A13.
A2 displays A4.
A66 and A68 displays A70.
A70 displays A66.

These are compiled from forum posts, and my own observations. Hope to see an update soon!

shez
Posts: 35
Joined: Thu Sep 04, 2008 1:46 pm

Re: KDTW Beta Issues

Post by shez » Wed Oct 30, 2019 3:39 pm

Ian and I were talking recently and he said he has resolved most of the issues. Let's see when he can send me a final beta link.

Shez
Regards

Shez

User avatar
polymerman
Posts: 10
Joined: Tue Dec 05, 2017 5:03 pm

Re: KDTW Beta Issues

Post by polymerman » Thu Oct 31, 2019 2:35 am

Good News, Thanks! :D
Regards,
Rich Quinn
[img]https://i.imgur.com/F3jLHWc.jpg[/img]
http://www.ureach.com/polymerman
https://www.youtube.com/channel/UCu_zeEUvH6_33EI0tuBTfRw

deltadtw
Posts: 11
Joined: Thu Apr 03, 2014 12:08 am

Re: KDTW Beta Issues

Post by deltadtw » Fri Nov 01, 2019 4:25 pm

I am currently getting winter textures now as well. Instead of fall. Also, will the gates and ground layout be revised to their most current layouts? The high speed turn-offs for 3R/21L are also incorrect^

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